﻿using StudentAgeSaveEditor.GameData.Effect;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace StudentAgeSaveEditor.GameData
{
    public class CharacterData
    {
        public int id;

        public List<ulong> uids;

        public Effector effector;
    }
}
